Game of Life by Unity Machines
Cells Types:
1. Black - normal alive cells, that can ascend or can be intoxicated;
2. Green - toxic cells, that can intoxicate the black cells;
3. Blue - cells with immunity;
The zones implemented:
-> The Toxic Zone - a zone in which boundaries are generated just toxic (green) cells. Each 3rd generation 50% of the population in the zone dies.
-> The Divine Zone - a zone in which boundaries all dead (white) cells come to life (become black).
New Rules:
−The Ascension: A black cell surrounded by 2 blue cells, gains immunity and becomes blue;
−The Quarantine: black cell with more blue neighbors than green remains the same, otherwise it becomes green.
−The Fallen Angel: A blue cell surrounded by 2 green cells loses immunity and becomes black.
Status | Released |
Platforms | HTML5 |
Author | Maryam_A03 |
Made with | Unity |
Comments
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Bland and optionless, the title didn't lie!